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Simcity 2000 for mac
Simcity 2000 for mac








  1. #Simcity 2000 for mac for mac
  2. #Simcity 2000 for mac Pc
  3. #Simcity 2000 for mac windows

Disastersĭisasters will hamper a player's construction of their cities (unless they turned it off).

#Simcity 2000 for mac Pc

This only occurs in the PC and Mac versions of the game. The player will then be compensated for the construction costs after all the Launch Arcos have been launched. After building 300 Launch Arcos, a special message "The exodus has begun." will appear, and the they will "launch" (in reality, just explode). Arcologies provide the city with a huge boost in population, the smallest one (Forest Arco) providing 30,000 residents, and the mighty Launch Arco giving a massive 60,000 residents. There are 4 arcologies in SimCity 2000: Plymouth Arco, Forest Arco, Darco, and the Launch Arco. ArcologiesĪrcologies are special futuristic buildings, rewarded to players once they reach a city population of 120,000 and they are after the year that they are invented. Rewards, special buildings given to the player for reaching certain population milestones, also help to boost land value of the area. It can also be affected presence or absence of civic structures, power and water supply, and good transport infrastructure. Land value is an important factor in SimCity 2000, and can be raised or lowered by the presence or absence of water features, trees, and pollution.

simcity 2000 for mac

These zones are not as affected by land value as RCI zones but they will drastically affect their surrounding areas negatively. Players can also zone landfills, air and seaports, and military bases. Zones are the main type development in any city in the SimCity franchise, and what grows in those zones are determined by the amounts of utilities and services that plot can receive, and the land value of the area. Instead, the player "zones" certain plots of land for specific development. They are not built by the player directly. There are 3 main types of buildings in SimCity 2000: Residential, Commercial, and Industrial (RCI). If they run below a certain budget deficit, they will be kicked out of the mayor's office, losing the game. They also need to balance their budget, their income coming from rent and taxes, and their expenditure from building and maintaining the city. The player then builds a city, providing it with necessary utilities and civic structures. In SimCity 2000, the player starts off with a randomly generated piece of land, which could be terraformed to their liking. Playing within (and sometimes outside) the limits of the rules and seeing what works is part of the game.

simcity 2000 for mac

Players will find that to function, cities need utilities, civic services, transport infrastructure, and a fragile balance between homes and jobs. Given enough money, the player can use the tools in any way they want, but if their cities are not generating income, the money will soon run dry. With no real goal, the game instead directs players by consequence, being given a set of tools and set loose on a dynamic play area. With new tools in transportation, zoning, and infrastructure, as well as a isometric view and a smoother UI, SimCity 2000 gives players more freedom than the original SimCity to create cities. SimCity 2000 adds many features that were missing from the original. SimCity 2000 was also ported to many consoles, ranging from the SNES to the GBA, and is also available on PSN.

#Simcity 2000 for mac windows

A Windows playable version, SimCity 2000 Special Edition, was released in 1995.

#Simcity 2000 for mac for mac

SimCity 2000 is the second game in the SimCity franchise, first released in 1993 for Mac and DOS.










Simcity 2000 for mac