
The writers over at Lime Turtle deserve a pat on the back for a job well done in that regard. One thing I particularly appreciated about Nexomon was the sense of humour and regular tongue in cheek fourth wall breaks that make fun of RPGs and Pokémon games both.
#Nexomon dex plus#
These plus a number of other differences make Nexomon very straightforward and easy to understand, which will be refreshing for some, boring for others but definitely easier for new players to the genre to parse. There’s no natures, genders, EVs, IVs, egg moves, TMs or HMs.

Each Nexomon is identical to every other Nexomon of its same species.

There are only 7 types, and the type matchups are very balanced without being even a teeny bit complex. How does it compare to Pokémon? I hear you Pokémon old timers practically shouting from the back. The soundtrack isn’t half bad either, being occasionally somewhat at odds with the enthusiastic and positive appearance of the game by being serious and deep, but also delving right back into cheerful again with ease. It’s got mildly cutesy graphics that are just cool enough to still catch the eye of 12 year old boys everywhere, but also vibrant and vivid enough to keep the eye excited. Nexomon is a light, linear RPG about finding, catching and battling monsters.

And gosh darn if it isn’t halfway decent indeed. to create a halfway decent Pokémon clone. Not to be confused with Nexomon: Extinction, the second instalment in the series and the one made for consoles, Nexomon (often called Nexomon One by fans) is the first attempt by developer Lime Turtle Inc.
